Troia Museum Architectural Competition


Scope of work: Architectural Design
In 2011 The Ministry of Culture had opened a competition to design a museum for the ancient city of Troy, which is located in the North West of Turkey. The site of the museum was just next to the ancient city. Troy has influenced many cultures throughout the world. Its archaeological importance as well as the stories that developed around it, from Homer until today, go beyond the borders of Troy, and make the city an important part humanity. That is why we thought that a museum devoted to Troy should not be a prison for objects that taken away from their original context.  The museum of Troy should be a place in which this common memory is transformed into a living institution.  The main objective of the design is to change the role of the visitor from a mere passive spectator into an active participant of the exhibition, emphasising on the experience and curiosity of the visitor.
The Museum complex is designed around a central courtyard. The main museum, archives, classrooms, administrative buildings and smaller courtyards are placed in relation with this court. The building as well as the courtyard have narrow and wide openings that frame the vista to important nearby sites concerning Troy.  
The visitor enters the museum through a foyer that overlooks to the olive fields, the permanent exhibition takes the visitor into a spiral route where the history of Troy is told with all its connections, the route ends in the main courtyard. This courtyard is the center for the activities of archives, classrooms, institute and administrative buildings. The courtyard connects to an archaeology park, this olive field hosts activities ranging from workshops, games, poetry readings, theatres, site observation tours and temporary marketplaces.  
Cem Kozar, Işıl Ünal, İsmet Güngör, Bedia Güngör, Ilgın Külekçi, Hazar Arasan, Ömer Faruk Tekin